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Say Yay

The games

Rockets, monsters, shops and shapes.

Every one of them, with a picture of it.

  • A balloon carrying a chick up past the clouds after its word was said, with the next word waiting below.

    Balloon Words

    40s

    A balloon waits under a drifting cloud.

    Being understood

  • A word split into its parts with the loud one drawn bigger than the others, and the shape of a voice drawn underneath it.

    Big Beat

    60s

    A radio only transmits the word the child leans on.

    Willing to try

  • A hillside with the things a child has put there by naming them, and the words still available listed underneath.

    Build My World

    90s

    Home Base decoration by voice.

    Putting words together · More words

  • A scene with a few things in it, each numbered in the order it was counted, and how many there were written out underneath.

    Count It

    60s

    Three to seven things in a scene.

    Finishes without speaking

  • A creature coming up over the hill towards the thing it asked for, with the words it is waiting for above.

    Creature Call

    75s

    A creature hides and is frightened.

    Willing to try · Putting words together · More words

  • Two pictures labelled first and then, to be named in that order, with what it heard underneath.

    First, Then

    75s

    Pip will do exactly what he is told and nothing more.

    Listening and following · Putting words together

  • A blob held inside the band the game is asking for by the loudness of a voice, with the quiet, normal and loud bands drawn behind it.

    Loud and Quiet

    45s

    A sleeping creature must not wake, but a friend across the canyon must hear.

    Willing to try

  • Three things to ask for in one breath -- how many, what colour and what -- with what grew in the bed below and what it heard underneath.

    Magic Garden

    90s

    Speech creates.

    Putting words together · More words

  • An animal drawn whole with confetti over it after a child named it, and a button waiting for the next one.

    Make an Animal

    50s

    A grey animal shape with coloured dots on it.

    Being understood · More words

    Finishes without speaking

  • A round green monster smiling just after copying a sound back, with the next sound to make printed large below him and a line describing the shape the mouth makes.

    Monster Mouth

    60s

    Bramble cannot make a sound.

    Being understood

  • A picture with its word printed under it, and below that a fuel gauge with a rocket more than half way along it.

    Rocket Boost

    45s

    Each production charges and fires one of four engines.

    Being understood

  • A street of houses built out of shapes, with the shapes to find offered underneath and the one just named confirmed.

    Shape Town

    75s

    A town with six shaped holes cut into it -- a roof, a window, a clock, a door, a sign, a kite.

    Being understood · More words

    Finishes without speaking

  • A grid of pictures with the next one to name ringed, and that word printed large underneath.

    Sound Smash

    60s

    Target words break, open, shatter or launch whatever is in the way.

    Being understood

  • One word at the top with three pictures under it, one of which rhymes, and the rhyming pair named once it is found.

    Sounds Like

    60s

    Stepping stones across water each carry a picture.

    Being understood

  • A letter beside a picture of something that starts with it, asking for just that first sound rather than the whole word.

    Starts With

    30s

    Very early expressive level.

    Back-and-forth · More words

  • A word broken into its parts, with a step rising under each part as the child says it.

    Syllable Stomp

    45s

    A bridge builds one plank per syllable.

    Being understood

  • A meadow with a cat, a pig, a chick, a bird, a butterfly and an apple in it, the one just named shown in a speech bubble, and tabs for two more scenes.

    Tap and Say

    60s

    A living scene -- meadow, forest or pond -- with animals standing in it.

    Being understood · More words

    Finishes without speaking

  • A shopkeeper, three things on the counter to ask for by name, and the one a child asked for politely marked as handed over.

    The Shop

    90s

    Traders want things.

    Back-and-forth · Putting words together

  • A shape drawn as a path of dots, with the first few numbered in the order they are tapped, the rest waiting, and a progress bar underneath.

    Trace It

    60s

    A shape drawn as a dotted guide.

    Finishes without speaking

  • A picture to name and two bins to sort it into by the sound it starts with, each showing how many have gone in.

    Two Baskets

    60s

    Creatures only eat things that start with their sound.

    Being understood

  • Two pictures of a before and an after, the question they raise underneath, and a sentence with its middle left blank to fill in.

    Uh Oh!

    90s

    Something has gone wrong off-screen and a character who did not see it needs to be told.

    Back-and-forth · Putting words together

  • A riddle across the top, three pictures to choose between by saying which one it is, the right one ringed, and a line underneath saying the case is closed.

    Who Is It?

    90s

    A character has lost something and gives clues.

    Back-and-forth · Listening and following · Putting words together

5 can be finished without saying a word.

2 ask for no speech at all — for the days when they just do not want to.